parallels to US politics come to mind.
Leading physicists last year turned game theory on its head by giving selfish players a sure bet to beat cooperative players.
Adami and Hintze had their doubts about whether following a zero determinant strategy (ZD) would essentially eliminate cooperation and create a world full of selfish beings.
@FromFriedMinds Applying this to US politics, one might say the cooperating group are those who believe in individual responsibility and freedom, vs. the "selfish and mean" group that prefer to use government force to benefit themselves at the expense of others (say by voting themselves benefits from the treasury). After all, research shows that conservatives are bigger charitable givers than liberals who believe in less freedom. Yet liberals claim conservatives are the "selfish and mean" group because they don't support forced government redistribution of wealth.
Well, the density fluctuations of gas sorta cooperate too. When they form a larger objects, then they can indeed live longer. But such large fluctuation is evolving and moving slower accordingly. When the critical size is reached, then the speed of their evolution becomes too low with compare to these smaller, more competitive and vital fluctuations and the whole selection process repeats again. Which is why the most intelligent objects in the Universe (we?) are existing at the middle of the dimensional scale of the observable Universe - not at its very end.
Of course it isn't - but it can be modeled so. For example the population flows from areas of higher social pressure to areas of lower social pressure like the gas. Why not to read http://physik.uni...stem.pdf first?
antialias_physorg
Aug 1, 2013I'd beg to differ. If the selfishness leads to the extinction of the unselfish opposition then it certainly is a winning strategy. Only if there is an 'unkillable' pool of unselfish individuals does the theory work. ZD may not 'work well' when all the unselfish ones have been eliminated, but evolution doesn't care about "works well". It only cares about "works best of all those currently playing the game" (e.g. that is why plants, despite billions of years of evolution, still only have 3% efficient photosynthesis)
On the whole that is the part about evolution that is (often) not represented in games theory scenarios. Evolution tends to do things like change the rules, eliminate one player (species), or move ones' own species to a different game every now and then.
(Still: game theory is very applicable. Not knocking game theory research, here)