China puts up Stop sign for Pokemon Go

China will not allow its mammoth mobile online population to play Pokemon Go or other augmented-reality games until it completes a review of potential security risks, a Chinese digital publishing group said.

Facebook gets in game-streaming with Blizzard

Facebook on Monday announced that it is getting into the eSports game, jumping into the field of video games as spectator sports against Amazon-owned Twitch and Google's YouTube Gaming.

New 'Fallout' builds Bethesda video game muscle

Bethesda Software unveiled the latest installment of its "Fallout" video game franchise late Sunday, flaunting a new line-up of powerhouse sequels to its blockbuster hits.

With 'Dead Rising,' a new approach for a game adaptation

When a pair of filmmakers first approached video game publisher Capcom about crafting a live-action movie based on their popular zombie series "Dead Rising," they were asked to prove themselves in a very specific way: The ...

Visual-effects firms get a boost from video games

In a bombed-out section of a futuristic downtown Los Angeles, a man sits on a tire next to an overturned car, staring at a computer-controlled screen fastened to his wrist, oblivious to the machine gun fire and bomb blasts ...

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Video game publisher

A video game publisher is a company that publishes video games that they have either developed internally or have had developed by a video game developer.

As with book publishers or publishers of DVD movies, video game publishers are responsible for their product's manufacturing and marketing, including market research and all aspects of advertising. They usually finance the development, sometimes by paying a video game developer (the publisher calls this external development) and sometimes by paying an internal staff of developers called a studio. The large video game publishers also distribute the games they publish, while some smaller publishers instead hire distribution companies (or larger video game publishers) to distribute the games they publish. Other functions usually performed by the publisher include deciding on and paying for any license that the game may utilize; paying for localization; layout, printing, and possibly the writing of the user manual; and the creation of graphic design elements such as the box design. Large publishers may also attempt to boost efficiency across all internal and external development teams by providing services such as sound design and code packages for commonly needed functionality.

Because the publisher usually finances development, it usually tries to manage development risk with a staff of producers or project managers to monitor the progress of the developer, critique ongoing development, and assist as necessary. Most video games created by an external video game developer are paid for with periodic advances on royalties. These advances are paid when the developer reaches certain stages of development, called milestones.

This text uses material from Wikipedia, licensed under CC BY-SA